CHEVON PORSNUK
3D Artist Generalist & Concept Artist
• Animation • Modeling • Texture Work • Design
Creating and animating expressive characters and props for games and film.













Aeon's Ogre (2022)
Prototype Games / Altered Reality Labs - Aeon's Legacy Kickstarter Campaign
Programs: Blender, Substance Painter - Created for VR optimization.
Concept Art: Chevon Porsnuk
High Poly Sculpt, Low Poly Model and Texture Work: Chevon Porsnuk
Rigg and Animation: Gregory Brown
Aeon's Orcs (2022)
Prototype Games / Altered Reality Labs - Aeon's Legacy Kickstarter Campaign
Programs: Blender
Concept Art: Katerina Porsnuk
High Poly Sculpt: Chevon Porsnuk















Attack on Titan:
3D Maneuvering Device Blade (2016)
Personal Project
57285 Faces - 19 Hours
Programs: Maya and Quixel Suite
Model and Texture Work: Chevon Porsnuk
Assorted Projects During Studies
The Center for Arts and Technology - Kelowna, British Columbia 2016
Programs: Zbrush, Maya, Photoshop, Quixel Suite
Modeling and Texture Work: Chevon Porsnuk




























