CHEVON PORSNUK
3D Artist Generalist & Concept Artist
• Animation • Modeling • Texture Work • Design
Creating and animating expressive characters and props for games and film.
Hello, I'm Chevon
I'm a 3D Generalist and Concept Artist focused on creating stylized worlds, expressive characters, and memorable visual designs. Experienced in modeling, animation, rigging, and concept art across characters, props, and environments using Maya, Blender, ZBrush, Photoshop, and Substance Painter. Passionate about blending creativity with technical problem-solving to bring ideas to life in collaborative production environments.
My Story
I started my professional journey in animation at Bardel Entertainment, where I worked as a 3D Animator and Revisions Animator on productions including The Dragon Prince and 44 Cats. Contributing to The Dragon Prince also earned me a Daytime Emmy Award alongside the team, which was a huge milestone early in my career.
Since then, I’ve expanded into broader 3D generalist and leadership roles, including serving as Character Art Team Lead for the VR Kickstarter project Aeons Legacy at Prototype Games / Altered Reality Labs. There, I worked on character art, 3D modeling, and concept design while helping guide the visual direction of the project.
I love creating expressive characters, stylized environments, and worlds with personality. Whether I’m sculpting, animating, designing concepts, or solving technical challenges, I enjoy blending creativity with strong production workflows and collaboration. I’m always excited to learn new tools, push my skills further, and contribute to projects that tell memorable stories.